HARLOW CLUB DARTS LEAGUE
2024/2025
GENERAL RULES
*** RULE
CHANGES IN RED ***
1…
League to be known as The Harlow Club Darts League.
2…
The teams present from the previous season will be invited to reconstitute
the League in the coming season at the Annual General Meeting (AGM). New
team membership applications will be considered if any vacancies occur.
3…
No player registered within this league will be allowed to sign on or play
for any other Harlow Thursday night league or darts events held by other
organisations on a Thursday after the season has started. If a player is
found to have signed on for any other League or played in any other event
they will be expelled from this league.
4…
League Entrance fees for season, Knock-Out competitions and late signings to
be fixed at the AGM. Current entrance fees: League - £70.00 Including
entry to Team Knockout. All other Knockout entrance fees are - £2 per
person per event. Late signings £2 per player.
5…
There will be no gender or age restrictions on players registering to play
in the league providing the player is able to remove their own darts from
the board.
6…
Teams may sign additional players up to and including the last league game
of the halfway point of the season, no additional players will be allowed to
join the League after the halfway point of the season. Teams may only play
any additional signed players on the night if they cannot field 8 players.
If any team signs additional players and they have 8 or more players the
additional signed players can’t play that week and must wait till following
week to play. All new signings after 1st week of season will subject to a -
£2 registration fee per player signed.
7…
All complaints and protests must be put in writing and sent to the League
Committee/Secretary. harlowdartsclubleague@hotmail.com.
8…
Any club found to be deliberately playing ineligible Players will be
deducted a minimum of
3 points for each player that is ineligible to play. All players to
print name on registration sheet before they are allowed to play any matches
in the league.
9…
Players may
NOT transfer between teams during the season. Players from a team
withdrawn from the league cannot sign for a new team whilst their previous
team owes money or trophies to the league.
10…
League meetings will be held on a date decided by the committee. These
meetings will be attended by the Committee and one elected member of each
team preferably the Secretary unless it’s the AGM then any member can
attend.
11…
Age limit – All Venues must allow kids as long as they are a signed player
playing at the Venue.
12…
Pin Badges shall be awarded to players who score a [180] in League
matches only.
13…
Teams holding trophies that belong to the league are responsible for their
well-being and upkeep. Any loss or damage must be paid by the team
responsible, cost at time of loss or damage.
LEAGUE MATCH PLAY
RULES
14…
League matches to be played on a Thursday night unless otherwise authorized
by the League Committee.
15…
League matches to be played consist of: 2 x fours - 801 -
3 Points for a win. 1 Point for a draw. 4 x pairs - 601 - 1 Point
per pair won. 8 x singles - 501 - 1 point per single win. All games to be
one leg and a straight start, double finish.
16…
All teams in the League must have a minimum of [10] players
registered.
17…
League / team KO matches are due to start at 8:30 pm, If a full team is not
present at this time, a later time will be acceptable as long as both
Captains agree. Minimum number of players to start match to be [4],
The game MUST be played with a minimum of [4] players. A full team
will consist of a minimum of [8] players.
18…
Teams who are shorthanded will play the short games last. I.E. with
seven players present – 4v4, 3v4, 2v2, 2v2, 2v2, 1v2 and play 7 singles
only. I.E. with six players present – 4v4, 2v4, 2v2, 2v2, 2v2 and play six
singles only. I.E. with five players present – 4v4, 1v4, 2v2, 2v2, 1v2
and play five singles only.
19…
Captains must advise each other about players possibly turning up late. Late
players must add their name to the match card before the captain includes
them in the section they want to play in.
20…
The home team shall be responsible for ensuring “open board” facilities are
available not later than 8:00 pm.
21…
The home team shall be responsible for supplying caller and marker. The
caller shall be the only person allowed to inform the thrower what is left
or what total he scored. This information shall only be given at the
throwers request. The caller may not tell the thrower how to get the total
left.
22…
In League games only, away teams to throw first in the first match.
23…
Team Captains to write team names up on board at the same time prior to
starting [fours, pairs, singles]. Once both teams’ players names are up on
board they will not be able to modify them (replace a player with another)
unless both Captains agree.
24…
The strictest order should be kept during play, and strict order should
apply when the player is taking up his position for play and throwing.
25…
There shall be no CANCELLED games in the league. If teams cancel games then
the team cancelling the game will forfeit the match and receive a 6-point
deduction. The team that the match was cancelled against will receive 8
points for the win which will be added to main league table. They will also
receive 2 points for the 4's which will be added to fours table.
26…
In the event of a team withdrawing from the League before completing the
first half of the season, all points played for will be deducted. If a team
withdraws from the League in the second half of the season, only the points
played for in the first half of the season will count.
27…
Should two or more teams tie at the end of the season, the team with the
lowest number of defeats is to be declared the winner. Should there still be
a tie the results of the matches between the 2 teams will be used to decide
the winner. If there is still a tie then the teams will be joint winners of
the league.
RESULT CARDS
28…
The home team shall be responsible for ensuring the Fixtures Secretary
receives the correct score and match card. Fixture Secretary must receive
results of matches within 24 hours of the match and match card must be sent
via message or posted on our Facebook group page.
Any 180s or High finishes not on the match card will not be added to the
league tables. All players must print (LEGIBLY) in FULL [NO
INITIALS] on the match cards before their game starts.
No players signatures are needed on match cards. Only players in
the venue shall be added to the card. Teams found guilty of adding players
that are not available will be disciplined. An authorized representative of
each team must check and sign the result card after the match.
KNOCK OUT
COMPETITION RULES
29…
Some of the Knockouts will be played on various Thursdays throughout the
season. The Fixture secretary will decide which ones and the dates they will
be played.
30…
For League competitions played during the season - All registered players
may enter League competitions that are played during the season as long as
that player has signed for a team in the league. For competitions played at
the end of season [PAIRS KO, SINGLES KO, LADIES SINGLES KO] - Any player
found to have signed less than 50% league match cards is not eligible to
compete in these knockout competitions at the end of season.
31…
Players entering knockout competitions must make sure they are available for
all nights of the competition whatever the dates they are scheduled to take
place [if players can't make all weeks then please do not enter].
Knockout schedule will be available with season’s league fixtures at the
start of season.
32…
Players must sign in themselves before 8.15pm latest.
33…
Losers of matches will chalk the next game.
34…
Any loser not chalking the next game will incur a ban from all Knockout’s in
the season’s competitions, and also be banned from entering all KO
competitions the following season. [this will be Enforced]. If you can’t
chalk then it is your responsibility to find someone to do it for you.
35…
In all Knockout matches all games will be best of 3 or 5 legs depending on
Entries and time permitted.
36…
Callers for the first games in the 1st round will be chosen from the bottom
of the draw as to eliminate the need for volunteer callers.
37…
Play will be decided by bull up, winner will start the match.
38…
The Knockouts shall consist of SINGLES, LADIES SINGLES, PAIRS, BLIND PAIRS,
3-2-1, FOURS, CAPTAIN & SECRETARY SINGLES/PAIRS, HIGH FLYERS, TEAM KNOCKOUT
and BULLSEYE KO.
39…
All Knockouts will be played to a finish if possible on the night except
PAIRS, SINGLES, TEAM KO]. PAIRS – will be played over 2 weeks, SINGLES –
will be played over 2 weeks, LADIES singles over 1 week, LADIES will not be
allowed to enter the MENS singles Knockouts as they have their own LADIES
SINGLES KO,
TEAM KNOCKOUT – will be played throughout the
season as a round robin.
40…
Fours Knockouts - Now allows up to 3 reserves. These can be used in any team
or at any time, But Players who have been changed and the Reserve used may
not play for any other Four. Teams may be changed from round to round (not
during).
TEAM KNOCKOUT
41…
The Team KO will be a round robin. Division 1 will be split into 2 groups,
the same for Division 2 - done by a random draw. Each team will play each
team in their group once. 2 teams from each group qualify for semi-finals.
Div.1 Group 1 winner vs Div.1 group 2 runner up, Div.1 Group 1 runner up vs
Div.1 Group 2 winner, the same goes for Div.2 with the semi-final winners
play the Final. Format - 2x4 (801) - 4 x Pairs (601) - 8 x singles (501) =
14 matches (play all matches), all games are single leg matches. Points for
a win [3], points for a draw [1], legs count will be used if teams are tied
at end of group stage. In event of a tie at end of group stage, 1. team with
most wins will go through, if still tied 2. Teams with most legs won. 3. The
outcome from the group games of the teams that are tied. 4. Most 4's won,
then Most Pairs won, Then Most Singles won. Away team throws first in the
first match then alternate, Home team to mark and call.
Any players signed on after the 1st round may
not play in any other round of the TEAM KO competition.
42…
The Captains Knockout competitions will be open to those persons elected as
Captain by their respective teams and named on the sign on sheet, or
vice-captain if captain is unavailable.
43…
The Secretary’s Knockout competitions will be open to those persons elected
as Secretary by their respective teams and named on sign on sheet, The Vice
Captain will not be allowed to replace the secretary in the competition. The
Committee are deemed to be Secretaries and may only play in the secretary
competition, they may not play in the Captain/secretary pairs together, they
will be allowed to make a pair for any teams that their secretary can’t make
it.
COMMITTEE
44…
The Committee will be made up of a Chairman, Secretary, Treasurer, and
Results/Fixtures Secretary. who must be members of a current league team.
45…
The Committee will be elected at the AGM from those persons who are members
of current teams.
46…
Should any team withdraw from the League, if their representative is an
elected Committee member then that person will forfeit their position on the
Committee. A replacement shall be elected.
47…
Any breach of the rules shall be subject to disciplinary action by the
Committee.
48…
The League Committee shall be allowed to override rules in unforeseen
circumstances, where strict adhesion to the rules could be considered to be
detriment of the majority of team members.
49…
The Committee reserves the right to refuse to accept new players
registration or refuse Venues that they think are unsuitable. No reason is
required to be given.
50…
Bad sportsmanship or abuse will not be tolerated. Sanctions will be brought
against the players/teams/venues involved. Sanctions may go as far as
banning guilty parties from the League. Sanctions will be decided by a
disciplinary committee which will be convened as and when necessary.
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