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HARLOW CLUB DARTS LEAGUE
2026/2027
GENERAL RULES
*** RULE
CHANGES IN RED ***
1 League to be known as The Harlow Club Darts League.
2 The teams present
from the previous season will be invited to reconstitute the League in the
coming season
at the Annual General Meeting (AGM).
* New team membership applications will be considered if any
vacancies occur.
3 No player registered
within this league will be allowed to sign on or play for any other Harlow
Thursday night
league or darts events held by other organizations on a
Thursday after the season has started.
* If a player is found to have signed on for any other League or
played in any other event they will be expelled
from this league.
4 League Entrance fees
for season, Knock-Out competitions and late signings to be fixed at the AGM.
* Current entrance fees: League - £70.00 Including entry to Team
Knockout.
* All other Knockout entrance fees are - £2 per person per
event. Late signings £2 per player.
5 There will be no
gender or age restrictions on players registering to play in the league
providing the player
is able to remove their own darts from the board.
6 Teams may sign
additional players up to and including the last league game of the halfway
point of the
season, no additional players will be allowed to join the
League after the halfway point of the season.
* Teams may only play any additional signed players on the night
if they cannot field 8 players.
* If any team signs additional players and they have 8 or more
players the additional signed players can’t play
that week and must wait till following week to play.
* All new signings after 1st week of season will subject to a -
£2 registration fee per player signed.
7 All complaints and
protests must be put in writing and sent to the League Committee.
8 Any club found to be
deliberately playing ineligible Players will be deducted a minimum of 3
points for
each player that is ineligible to play.
* All players to print name on registration sheet before they
are allowed to play any matches in the league.
9 Players may NOT
transfer between teams during the season.
* Players from a team withdrawn from the league cannot sign for
a new team whilst their previous team
owes money or trophies to the league.
10 League meetings will be
held on a date decided by the committee.
* These meetings will be attended by the Committee and one
elected member of each team preferably the
Secretary unless it’s the AGM then any member can attend.
11 Age limit – All Venues
must allow kids as long as they are a signed player playing at the Venue.
12 Pin Badges/Key chains
shall be awarded to players who score a [180] in League matches only.
13 Teams holding trophies that belong to the league are
responsible for their well-being and upkeep.
* Any loss or damage must be paid by the team responsible, cost
at time of loss or damage.
LEAGUE MATCH PLAY
RULES
14 League matches to be
played on a Thursday night unless otherwise authorized by the League
Committee.
15
League
matches to be played consist of:
*
Division 1
2 x Three’s - 601 – 3 Points for a win, 1 Point for a draw. For
3’s League.
4 x pairs – 601 (2 Legs).
8 x singles - 501 (2 Legs).
Total Legs
played = (26)
*
Division 2
2 x Three’s - 601 – 3 Points for a win, 1 Point for a draw. For
3’s League
4 x pairs – 601 (2 Legs).
8 x singles -
501 (1 Leg).
Total legs played = 18
*
Legs won in the (3’s, Pairs, Singles) will count towards For and Against in
League tables.
The final result of match will be 3 Points for a win and 1 point
for a draw.
All games are straight start, double finish.
16 League matches to start at 8:00pm
or before if both teams are accounted for.
* Team KO matches to start at 8:00pm
and 8:30pm the latest.
17 All teams in the League must have a minimum of [10] players
registered.
18 If a full team is not present at this time, a later time will be
acceptable as long as both Captains
* agree.
* Minimum number of players to start match to be [6].
* A full team will consist of a minimum of [8]
players.
19 Teams who are shorthanded will play the short games last.
* With seven players present – 3v3, 3v3, 2v2, 2v2, 2v2, 1v2 and
play 7 singles only.
* With six players present – 3v3, 3v3, 2v2, 2v2, 2v2 and play six
singles only.
20 Captains must advise each other about players possibly turning up
late.
* Late players must add their name to the match card before the
captain includes them in the
* section they want to play in.
21 The home team shall be responsible for ensuring “open board”
facilities are available not later
than 7:30pm.
22 The home team shall be responsible for supplying caller and
marker.
* The caller shall be the only person allowed to inform the thrower
what is left or what total he
scored.
* This information shall only be given at the throwers request.
* The caller may not tell the thrower how to get the total left.
23 In League games only, away teams to throw first in the first
match.
24 Team Captains to write team names up on board at the same time
prior to starting [Three’s, Pairs,
Singles].
* Once both team’s players names are up on board they will not be
able to modify them (replace
a player with another) unless both Captains agree.
* When the caller/marker are at the
board players will have no more than 6 practice darts each
before starting the match.
25 The strictest order should be kept during play, and strict order
should apply when the player
is taking up his position for play and throwing.
26 There shall be no CANCELLED games in
the league.
* If teams cancel games then
the team cancelling the game will forfeit the match.
* The team that the match was cancelled against will receive
3 points for the win which will
be added to main league table.
* Division 1 - 3 points for the 3's which will be added to
Three’s league table, they will also
receive 14 legs for main league table, 2 legs for three’s league
table.
* Division 2 - 3 points for the 3's which will be added to
Three’s league table, they will also
receive 10 legs for main league table, 2 legs for three’s league
table.
27 In the event of a team withdrawing from the League before
completing the first half of the
season, all points played for will be deducted.
* If a team withdraws from the League in the second half of the
season, only the points played
for in the first half of the season will count.
28 Should two or more teams tie at the end of the season, the team
with the most legs for is to
be declared the winner.
* Should there still be a tie the team with the most wins will be
declared the winner.
* If still tied the results of the matches between the 2 teams will
be used to decide the winner.
* If there is still a tie then the teams may need to play a
deciding match or be joint winners of the
league. (This will be decided by the committee if the need
arrises).
RESULT CARDS
29 The home team shall be responsible for ensuring the Fixtures
Secretary receives the correct
score and match card.
* Fixture Secretary must receive results of matches within 24 hours
of the match and match card
must be sent via message or posted on our Facebook group page.
* Any 180s or High finishes not on
the match card will not be added to the league tables.
* All players must print (LEGIBLY) in FULL [NO INITIALS] on the
match cards before their game starts.
* No players signatures are needed
on match cards.
* Only players in the venue shall be added to the card.
* Teams found guilty of adding players that are not available will
be disciplined.
* An authorized representative of each team must check and sign the
result card after the match.
KNOCK OUT
COMPETITION RULES
30 Some of the Knockouts will be played on various Thursdays
throughout the season.
* The Fixture secretary will decide which ones and the dates they
will be played.
31 For League competitions played during the season - All registered
players may enter League
competitions that are played during the season as long as that
player has signed for a team
in the league.
* For competitions played at the end of season [PAIRS KO, SINGLES
KO, LADIES SINGLES KO] - any
player found to have signed less than 50% league match cards may
not eligible to compete in these
Knockout competitions at the end of season. (This will be at the
discretion of the committee)
32 Players entering knockout competitions must make sure they are
available for all nights of
the competition whatever the dates they are scheduled to take
place [if players can't make
all weeks then please do not enter].
* Knockout schedule will be available with season’s league fixtures
at the start of season.
33 Players must sign in themselves before 8.15pm latest.
34 Losers of matches will chalk the next game on the board they lost
on regardless of what match is
put on the board next.
35 Any loser not chalking the next game will incur a ban from all
Knockout’s in the season’s
competitions, and may also be banned from entering all KO
competitions the following season.
* If you can’t chalk then it is your responsibility to find someone
to do it for you.
36 In all Knockout matches all games will be best of 3 or 5 legs
depending on Entries and time
permitted.
37 Callers for the first games in the 1st round will be chosen from
the bottom of the draw as to
eliminate the need for volunteer callers.
38 Play will be decided by bull up, winner will start the match.
39 The Knockouts shall consist of SINGLES, LADIES SINGLES, PAIRS,
BLIND PAIRS, 3-2-1, FOURS,
CAPTAIN & SECRETARY SINGLES/PAIRS, HIGH FLYERS, TEAM KNOCKOUT
and BULLSEYE KO.
40 All Knockouts will be played to a finish if possible on the night
except PAIRS and SINGLES,].
* PAIRS – will be played over 2 weeks, SINGLES – will be played
over 2 weeks.
* LADIES will not be allowed to enter the main singles Knockout as
they have their own Ladies KO.
* TEAM KNOCKOUT – will be played
throughout the season as a round robin.
41 Fours Knockouts - Now allows up to 3 reserves. These can be used
in any team or at any time,
But Players who have been changed and the Reserve used may not
play for any other Four.
* Teams may be changed from round to round (not during).
TEAM KNOCKOUT
42 The Team KO will be a round robin.
Division 1 will be split into 2 groups, the same for Division2,
done by a random draw.
* Each team will play each team in their group Home and Away.
* 2 teams from each group qualify for semi-finals.
* Div.1 Group 1 winner vs Div.1 group 2 runner up, Div.1 Group 1
runner up vs Div.1 Group 2
winner, the same goes for Div.2 with the semi-final winners play
the Final.
* Format - 2x4 (801) - 4 x Pairs (601) - 8 x singles (501) = 14
matches (play all matches), all games,
are single leg matches.
* Points for a win [3], points for a draw [1], legs count will be
used if teams are tied at the end of
group stage.
* In event of a tie at end of group stage, 1. team with most wins
will go through, if still tied 2.
teams with most legs won, 3. The outcome from the group games of
the teams that are tied.
* Away team throws first in the first match then alternate, Home
team to mark and call.
* Any players signed on after the 1st round may not play in any
other round of the TEAM KO
competition.
43 The Captains Knockout competitions will be open to those persons
elected as Captain by their
respective teams and named on the sign on sheet, or vice-captain
if captain is unavailable.
44 The Secretary’s Knockout competitions will be open to those
persons elected as Secretary
by their respective teams and named on sign on sheet, The Vice
Captain will not be allowed
to replace the secretary in the competition.
* The Committee are deemed to be Secretaries and may only play in
the secretary competition,
they may not play in the Captain/secretary pairs together, they
will be allowed to
make a pair
for any teams that their secretary can’t make it.
COMMITTEE
45 The Committee will be made up of a Chairman, Secretary, Treasurer,
and Results/Fixtures
Secretary. who must be members of a current league team.
46 The Committee will be elected at the AGM from those persons who
are members of current teams.
47 Should any team withdraw from the League, if their representative
is an elected Committee
member then that person will forfeit their position on the
Committee.
* A replacement shall be elected.
48 Any breach of the rules shall be subject to disciplinary action by
the Committee.
49 The League Committee shall be allowed to override rules in
unforeseen circumstances, where strict
adhesion to the rules could be considered to be detriment of the
majority of team members.
50 The Committee reserves the right to refuse to accept new players
registration or refuse
Venues that they think are unsuitable. No reason is required to
be given.
51 Bad sportsmanship or abuse will not be tolerated.
* Sanctions will be brought against the players/teams/venues
involved.
* Sanctions may go as far as banning guilty parties from the
League.
* Sanctions will be decided by a disciplinary committee which will
be convened as and
when necessary.
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